Program like Steam ?!
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Hey Guys,
i just wonna do a little Application for Minecraft so i can Browser in the Internet while playing, i wonna do a App like Steam.
When i press SHIFT+TAB it opens the Program and the Window is over the Game Window.
I used the TopMost Function and it was Okay so far, i tryd some Codes for the Keypress and Window over Window but nothing seems to work anyway, i am always getting a Error about the API Function in Visual Basic.
Someone know some Code for that ?!
Also is it possible to draw a Text directly on to a Position in the Game ?
Greetz PayneStudios
i just wonna do a little Application for Minecraft so i can Browser in the Internet while playing, i wonna do a App like Steam.
When i press SHIFT+TAB it opens the Program and the Window is over the Game Window.
I used the TopMost Function and it was Okay so far, i tryd some Codes for the Keypress and Window over Window but nothing seems to work anyway, i am always getting a Error about the API Function in Visual Basic.
Someone know some Code for that ?!
Also is it possible to draw a Text directly on to a Position in the Game ?
Greetz PayneStudios
This is harder than you might think, it involves dll injection, lots of directX, winapi shizzle
I think this would be a hard thing to do in visual basic though
I'd google this : "Create overlay VB.NET" or something similair
If you'd try the dll injection method, I think it will be a pain in the arse to keep the game running, since there is lots of hack protection in games nowadays...
But hey I barely know anything about this
Btw, you can draw on a window by drawing on Graphics.FromHwnd(handle), but I don't know if this works for directX/opengl windows too
I think this would be a hard thing to do in visual basic though
I'd google this : "Create overlay VB.NET" or something similair
If you'd try the dll injection method, I think it will be a pain in the arse to keep the game running, since there is lots of hack protection in games nowadays...
But hey I barely know anything about this
Btw, you can draw on a window by drawing on Graphics.FromHwnd(handle), but I don't know if this works for directX/opengl windows too
GDI and OpenGL is not ment to be together, at all, but I have no idea about DX. I'd guess it will cause much flicker. Minecraft uses OpenGL so it will flicker ALOT when you draw text to the window.
You could use GetAsyncKeyState for hotkeys.
You could use GetAsyncKeyState for hotkeys.
LMAOSHMSFOAIDMT
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Laughing my a** of so hard my sombrero fell off and I dropped my taco lmao;
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lol the getasynckeystate, I'd rather hook the keys instead...
That would be an option, but its more advanced.
LMAOSHMSFOAIDMT
Laughing my a** of so hard my sombrero fell off and I dropped my taco lmao;
Over 30 projects with source code!
Please give reputation to helpful members!
Laughing my a** of so hard my sombrero fell off and I dropped my taco lmao;
Over 30 projects with source code!
Please give reputation to helpful members!
Ok i will try that with Graphics and see how it looks.
Someone know some good Code for the GetaSyncKeyState ?
I tryd something from the Internet, but it doesnt seem to work anyway.
Someone know some good Code for the GetaSyncKeyState ?
I tryd something from the Internet, but it doesnt seem to work anyway.
Here is an example that uses GetAsyncKeyState: viewtopic.php?f=32&t=4958&p=37340#p37340
You might also want to look at RegisterHotKey as well: viewtopic.php?f=32&t=7564&p=55922#p56005
You might also want to look at RegisterHotKey as well: viewtopic.php?f=32&t=7564&p=55922#p56005
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