VB6 - Flash Game Trainer
All tutorials created in VB6 to be posted in here.
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Hello,
I am going to tell you how to make a flash game trainer.
YOUR GOING TO NEED THESE:
Mozilla Firefox
SWF Catcher for Mozilla
Flash Decompiler Trillix
I am going to go stepbystep
1. Open VB6
2. Select Standard EXE
3. Right click the toolbox, click components.
4. Scroll down to Shockwave Flash Object, check it.
5. Click OK
6. Change the Movie property to the direct .swf url of the game. To get the SWF, go to the page on AddictingGames or whatever in Firefox. Go to Tools>>Sothink SWF Catcher. Click on each one until the red square is on the game.
7. Right click the item in the listbox, go to properties and copy the swf, put it in the Movie.
8. Right click it again, press save.
9. Right click the swf downloaded, open with Flash Decompiler.
10. Look through it for cash. cash is the money variable in stick rpg.
11. Another example is item_skateboard.
12. When it is in the Decompiler, click the plus, then click the plus on scripts, then click Frame 0, I almost forgot :P
13. Now, make a button.
14. Make its text Get Skateboard
15. Put this code:
16. For amounts, make a text1, button, and do the following code, change the var to the var you want to change the amount of, and make the 1 the name of the textbox associated with button.
We're done. Debug, and it should work fine. Post if it isn't working.
I am going to tell you how to make a flash game trainer.
YOUR GOING TO NEED THESE:
Mozilla Firefox
SWF Catcher for Mozilla
Flash Decompiler Trillix
I am going to go stepbystep
1. Open VB6
2. Select Standard EXE
3. Right click the toolbox, click components.
4. Scroll down to Shockwave Flash Object, check it.
5. Click OK
6. Change the Movie property to the direct .swf url of the game. To get the SWF, go to the page on AddictingGames or whatever in Firefox. Go to Tools>>Sothink SWF Catcher. Click on each one until the red square is on the game.
7. Right click the item in the listbox, go to properties and copy the swf, put it in the Movie.
8. Right click it again, press save.
9. Right click the swf downloaded, open with Flash Decompiler.
10. Look through it for cash. cash is the money variable in stick rpg.
11. Another example is item_skateboard.
12. When it is in the Decompiler, click the plus, then click the plus on scripts, then click Frame 0, I almost forgot :P
13. Now, make a button.
14. Make its text Get Skateboard
15. Put this code:
Code: Select all
Sometimes True and False doesn't work. Then you need to use 1 and 0. 1 is true, 0 is false.Call ShockwaveFlash1.SetVariable("item_skateboard", 1)
16. For amounts, make a text1, button, and do the following code, change the var to the var you want to change the amount of, and make the 1 the name of the textbox associated with button.
We're done. Debug, and it should work fine. Post if it isn't working.
nice nice
Nailing my feet to the floor is easier than using my own muscles to balance, but you don't see me doing that ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
2 posts
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