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kodeWeave: Realtime Code Playground for Win/Mac/Lin/Android

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mikethedj4
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Posts: 2593

Re: kodeWeave: Realtime Code Playground for Win/Mac/Lin/Andr

Sat Apr 09, 2016 5:01 am

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Mobile and Desktop users can now save and load weaves online.
In addition you can now embed your weave onto blogs and other websites via HTML.

Example:

Code: Select all

<iframe width="100%" height="300" src="https://mikethedj4.github.io/kodeWeave/embed/#a5adf224fd5f7f34dffe6b154efbfe99" allowfullscreen="allowfullscreen" frameborder="0"></iframe>
Enjoy!!!
Last edited by mikethedj4 on Wed Jul 13, 2016 8:14 pm, edited 1 time in total.
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mikethedj4
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Posts: 2593

Re: kodeWeave: Realtime Code Playground for Win/Mac/Lin/Andr

Sat Apr 16, 2016 9:19 am

kodeWeave now has Prefix-free and the Stylus preprocessor built in!

You can also use the new DataURL Grabber tool in the toolbox which you can use to convert an image to a dataURL and use the string that's generated as a background image, image source, etc:

Check it out! - https://mikethedj4.github.io/kodeWeave/ ... 78945aed4b

kodeWeave also has a new and improved color picker (supports RGBA and HSLA too)

EDIT: Embed a weave has been updated!

At the end of the embed url you can add the following parameters to show what editor you want when you embed a weave onto your site or blog.

Code: Select all

https://mikethedj4.github.io/kodeWeave/embed/#savedhashprojecturl?md,html,css,js,result
By default all editors that do not have a value will not be added.

Say I only want to show JavaScript. Then I would only add "?js" at the end of the hash.

So here's a sample code you guys can play with. Enjoy!

Code: Select all

<iframe width="100%" height="300" src="https://mikethedj4.github.io/kodeWeave/embed/#b10d66012399373313ff0278945aed4b?md,html,css,js,result" allowfullscreen="allowfullscreen" frameborder="0"></iframe>
Last edited by mikethedj4 on Wed Jul 13, 2016 8:15 pm, edited 1 time in total.
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mikethedj4
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Posts: 2593

Re: kodeWeave: Realtime Code Playground for Win/Mac/Lin/Andr

Wed Jun 15, 2016 7:01 pm

kodeWeave v1.1.18 update is now available for Windows/Linux/Mac OS X and of course the web application. I just released the android update at time of posting so it may take some time before you can install.

What's New v1.1.18:
- Bug fixes and performance updates
- Embed has been revised with options for editable embeds, see through code, dark ui and more.

Try it now! - https://mikethedj4.github.io/kodeWeave/ ... ae02445bfe
Last edited by mikethedj4 on Mon Jul 24, 2017 10:15 am, edited 2 times in total.
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mikethedj4
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Posts: 2593

Re: kodeWeave: Realtime Code Playground for Win/Mac/Lin/Andr

Mon Jun 27, 2016 9:26 am

Thanks to Twitter now you can see weaves others have shared on kodeWeave.

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mikethedj4
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Posts: 2593

Re: kodeWeave: Realtime Code Playground for Win/Mac/Lin/Andr

Wed Jul 13, 2016 8:16 pm

kodeWeave is no longer being hosted on Sourceforge!

You can go to - https://mikethedj4.github.io/kodeWeave/editor/ to use the application.

Github is now the permanent host of kodeWeave!
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mikethedj4
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Posts: 2593

Re: kodeWeave: Realtime Code Playground for Win/Mac/Lin/Andr

Mon Jul 24, 2017 10:14 am

Just wanted to share some updates with you all.

kodeWeave now comes prebuilt with over 50+ libraries and frameworks, or as the Web Designer Depot stated, "just about every framework you can name off the top of your head".

In addition, kodeWeave now comes with the following preprocessors...
  • Jade
  • Stylus
  • Less
  • Scss
  • Sass
  • CoffeeScript
  • TypeScript
  • Babel/ES6
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mikethedj4
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Posts: 2593

Re: kodeWeave: Realtime Code Playground for Win/Mac/Lin/Android

Sun Sep 22, 2019 6:03 pm

As of July 25th 2017 kodeWeave is no longer an active project.
All updates as of that date and on are solely contributor based implementations.

You can contribute to the project at - https://github.com/michaelsboost/kodeWeave
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